Undergraduate Media Arts and Game Developmnt
Undergraduate Media Arts and Game Developmnt
2025 Spring Term
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INTRODUCTION TO MEDIA ARTS AND GAME DEVELOPMENT
MAGD 150
This interdisciplinary course provides an overview of the multimedia industry. Special attention is given to the study of multimedia applications, approaches, and related industry, policy, ethical and impact issues.
VISUAL DESIGN FOR DIGITAL MEDIA
MAGD 210
This course introduces students to two-dimensional design vocabulary and practice. Students work towards technical proficiency with appropriate software to create works of art and design. The projects and coursework focus on the exploration of the elements and principles of design and their application through design process and digital production.
DRAWING FOR DIGITAL MEDIA
MAGD 220
This course introduces students to digital drawing practice that incorporates traditional drawing skills. Students work towards technical proficiency with appropriate software to create digital drawings, illustrations, or paintings. The projects and coursework focus on the exploration of fundamental drawing skills like drawing from observation, linear perspective, tonal drawing, and concept illustration through digital production processes.
GAME JAM PRACTICUM
MAGD 231
Students will work in teams to create a video game in a condensed, 48-hour period, over a long weekend. Game Jams provide an opportunity for jammers to take a concept or idea from inception to completion, resulting in playable games. Game Jams are an international activity representative of industry practice as a way to develop skills and explore experimental ideas.
WEB DEVELOPMENT
MAGD 270
This course provides a critical and practical overview of web development as a communication tool. Students will study the function of websites, critically evaluate websites, and create websites to serve as communication vehicles. The focus will be on creating interactive experiences that are both functional and engaging.
INTERACTIVE COMMUNICATION
MAGD 271
Course focuses on design and development of interactive media and games. Students develop interactive environments focused on storytelling and game-based interaction. Course explores the creation, delivery and reception of interactive communication and how good interaction ideas are developed. Work is assessed for functionality, elegance and usability.
GAME DEVELOPMENT
MAGD 272
Focuses on the creation of videogame projects using a modern game engine. Designed for students with competence in art, design, programming, or some combination of the three. The curriculum is a combination of short lectures, individual and group activities, tutorials, readings, discussion, and critique leading to individual and team game-building assignments.
INTERMEDIATE GAME DEVELOPMENT
MAGD 372
This Intermediate-level game development course introduces advanced concepts in game design and development. Through the conceptualization and execution of innovative design goals, students will complete a polished game project. Course topics will include concept ideation, design and development patterns, digital prototyping, interface design, usability testing, collaborative teamwork, project scoping, 3D specific workflow and incorporation of 3D models, materials, textures, shaders, animations, and virtual and augmented reality.
MEDIA ARTS CAPSTONE - PORTFOLIO DEVELOPMENT
MAGD 487
As the culmination of the MAGD sequence, students will build a working portfolio that demonstrates their skills. Students will implement the knowledge they have acquired individually in courses in the MAGD sequence to create their portfolio, develop their skills, and learn how to work in groups.
MEDIA ARTS AND GAME DEVELOPMENT TEAM PROJECTS
MAGD 488
Students will plan, pitch, and develop team projects. Projects will undergo several rounds of usability testing and have been assessed by the clients for whom they were developed. Marketing and commercial development of projects will be discussed and students will be encouraged to move completed work out of the university setting.