GAME DEVELOPMENT
GAME DEVELOPMENT
2020 Fall Term
Media Arts and Game Developmnt 272
Focuses on the creation of videogame projects using a modern game engine. Designed for students with competence in art, design, programming, or some combination of the three. The curriculum is a combination of short lectures, individual and group activities, tutorials, readings, discussion, and critique leading to individual and team game-building assignments.
Other Requirements: PREREQ: MAGD 150, MAGD 210, AND MAGD 220 AND SOPHOMORE STATUS
Class Schedule
Disclaimer
- This schedule is informational and does not guarantee availability for registration.
- Sections may be full or not open for registration. Please use WINS if you wish to register for a course.
Section Details | Meeting Details & Topic | Instructor | Syllabus | ||
---|---|---|---|---|---|
01-LEC 3167
3 Units
|
09/02 - 12/11 (1) | MW 11:00 AM - 12:15 PM |
Nick Hwang
|
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REMOTE | |||||
This is a remote course. Further information will be given before the first day of class. | |||||
02-LEC 3168
3 Units
|
09/02 - 12/11 (1) | MW 3:30 PM - 4:45 PM |
Nick Hwang
|
||
REMOTE | |||||
This is a remote course. Further information will be given before the first day of class. |