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Undergraduate Computer Science-Rock County

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Undergraduate Computer Science-Rock County

2019 Fall Term

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  • This course listing is informational and does not guarantee availability for registration.
  • Please click through to view the class schedule to see sections offered for your selected term.
  • Sections may be full or not open for registration. Please use WINS if you wish to register for a course.

1 Units

COMPUTER FUNDAMENTALS

CPS 103

An overview of computers, what they are & how they work. Typical topics include history, hardware, programming languages & operating systems, application software, communications, career opportunities & ethical issues. Also included is an Intro to the campus computing network.


1-3 Units

COMPUTER APPLICATIONS

CPS 105

Principles & use of computer applications including word processors, spreadsheets, & data bases. May also cover other applications such as telecommunications, graphics, Stat., simulations, or CAI. Does not include teaching of programming. Course may not be taken more than once for degree credit.


3 Units

INTRODUCTION TO COMPUTER SCIENCE

CPS 110

How computers work, communicating with computers, areas of application & significance, simple Algebraic Language programming, elementary data processing & problem solving. Instruction & significant experience in BASIC.


1-2 Units

INTRODUCTION TO PROGRAMMING

CPS 130

The basics of programming in BASIC for beginners. Introductory Info on editing, program structure, data types, input, output, calculating, looping & selection. Short programs will be written & tested on a computer.


4 Units

PROBLEM SOLVING AND PROGRAMMING TECHNIQUES IN C++

CPS 216

Program design using both modular & object-oriented methods. Topics covered to include stream I/O, recursion, multi-dimensional arrays, sorting & searching, pointers & dynamic memory allocation, classes & abstract data types, & operator overloading.


3 Units

COMPUTER SCIENCE II: OBJECTS AND DATA ABSTRACTION

CPS 255

Continues the Intro from CPS 245 to the methodology of programming from an object-oriented perspective. Through the study of object design, this course also Introduces the basics of human-computer interfaces, graphics, & the implementation of fundamental data structures including lists, stacks, & queues. The course includes a significant software development Proj., with an emphasis on software engineering principles & debugging techniques.

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