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Undergraduate Computer Science

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Undergraduate Computer Science

2015 Spring Term

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  • This course listing is informational and does not guarantee availability for registration.
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3 Units

COMPUTER APPLICATIONS (GM)

Computer Science 162

A thorough introduction to using computers covering word processing, spreadsheets, data storage and retrieval, computer graphics and applications, uses of computers, e-mail and the Internet, hardware, history, and problems arising from the use of computers.


3 Units

INTRODUCTION TO PROGRAMMING (GM)

Computer Science 171

An introduction to computer programming and its applications to science, business and education. Opportunity for extensive experience in designing and writing structured programs in the Visual Basic language.


3 Units

INTRODUCTION TO JAVA (GM)

Computer Science 172

This course will give students the essentials of object-oriented programming in Java. Students will learn to formulate algorithms, to solve problems and to implement those solutions with a Java program that employs objects and classes. The student will be introduced to object-oriented design, applications and applets, class construction, methods and message passing arrays, string processing, file processing, and some event-handling and Graphical Use Interface programming. This course is designed for students with some prior programming experience.


3 Units

INTRODUCTION TO C++ (GM)

Computer Science 174

This course teaches basic programming skills using the structured high-level language C++. Topics include basic input and output, declaration and use of variables, use of control statements, implementation of functions usig value and reference parameters, arrays, and structures. Students will write moderately complex applications using C++.


3 Units

INTRODUCTION TO DATABASE AND THE WEB (GM)

Computer Science 181

This course provides the student with a comprehensive working knowledge of a modern database package including the creation of a database, construction of a wide range of queries, use of forms, and report writing features. The course also gives an introduction to the creation of World Wide Web pages using the Extended Hypertext Markup Language (XHTML).


3 Units

DISCRETE STRUCTURES

Computer Science 215

The course offers a formal approach to the logic of Computer Science, including set theory, methods of proof, discrete probability, sequences, recurrence relations, introduction to graphs, and algorithmic analysis. It also introduces finite state machines, Turing machines, and formal languages and grammars.


3 Units

CONCEPTS OF PROGRAMMING

Computer Science 220

This course teaches students professional software development using object-oriented program design and the Java programming language. Coverage includes correct business programming style and documentation, program debugging and testing, database and file processing, event-handling, and graphical user interfaces.


3 Units

INTERMEDIATE C++

Computer Science 222

This course will cover more advanced issues of C++, including memory management, pointers and user-defined data types. Topics will include reading and writing files, dynamic arrays, implementation of the principles of object oriented design including encapsulation, and inheritance, planning and testing. Students will write complex applications using C++.


3 Units

DATA STRUCTURES

Computer Science 223

This course covers issues of data structures, professional software development methodologies including software patterns and advanced object oriented techniques. Topics include lists, queues, stacks and trees. Complex data structure and object-oriented design technique, including inheritance and polymorphism, are applied to develop and large projects. UNREQ: MCS 231, COMPSCI 231, COMPSCI 223


3 Units

ASSEMBLY PROGRAMMING

Computer Science 271

This course covers the use of an assembly language based on the RISC processor architecture including writing, linking, and executing a program. Also covered are number systems, instructions for arithmetic and logical operations, memory access, loops, declaring variables, interrupts, machine language, segments, stacks, procedure writing, and file handling.


3 Units

COMPUTER LANGUAGES AND COMPILERS

Computer Science 322

This course is an introduction to the theory of computer languages and the construction of assemblers and compilers. Students will write a small assembler and a small compiler and will compare features of many computer languages.


3 Units

SCIENTIFIC COMPUTING

Computer Science 347

This course provides the applied scientist with the basic tools needed to perform computing within a scientific context. The computational aspects focus on two major areas: (1) the development and implementation of numerical algorithms in computer programs, and (2) the analysis and visualization of complex data sets. Numerical methods covered include finding roots of nonlinear equations, solving linear systems, the eigenvalue problem, numerical integration, the initial value problem, and data fitting. The high-level computer packages used are Mathematic and Matlab.


3 Units

JAVASCRIPT AND DHTML

Computer Science 381

JavaScript is a computer language for adding flexibility and functionality to web pages. A powerful language in its own right, it also has the capability to interact with HTML forms, browsers, Java applets, and other objects found on a web page. Students in this course will gain a thorough understanding of JavaScript, and learn to harness it abilitities to manage windows, forms, events, cookies, etc.


3 Units

SERVER-SIDE SCRIPTING

Computer Science 382

Server-side scripting is key to processing web forms, as well as for automating a wide range of server tasks. This course will provide a thorough introduction to the Server-side scripting languages. Students will learn to create a data-driven web application that uses Structured Query Language (SQL) to access and update the information in a database.


3 Units

COMPUTER ORGANIZATION AND SYSTEM PROGRAMMING

Computer Science 412

Introduction to organization of modern digital computers - understanding the various components of a computer and their interrelationships. Study of systems programming in C/Linux.


3 Units

THEORY OF ALGORITHMS

Computer Science 433

This course is a survey of algorithms needed for searching, sorting, pattern matching, analyzing graphs, and a variety of other problems of discrete mathematics. Analysis of algorithm efficiency and space/time tradeoffs are discussed.


3 Units

THEORY OF COMPUTATION

Computer Science 434

This course is an introduction to the theory of computation. It discusses finite automata and Turing machines as models of computation. It includes discussions of regular sets, recursive and partially recursive functions, context free grammars, the halting problem, undecidable problems, complexity, and Np-completeness.


3 Units

TOPICS IN APPLIED COMPUTING

Computer Science 451

This course covers Modern Applied computing which includes programming on new platforms such as mobile devices, network security, wireless networks, data mining and recommender systems, user modeling, human computer interactions. Students will discuss papers or books related to the chosen topic, design and/or develop an application related to the topic.


3 Units

COMPUTER NETWORKING

Computer Science 460

This course introduces the principles, applications, protocols, and architectures of data networks. It places an equal emphasis on practical experience as well as theoretical foundations. There will be abundant network programming and lab activities around application layer, transportation layer, and routing.


3 Units

MOBILE COMPUTING ARCHITECTURE

Computer Science 461

This course discusses fundamentals of wireless communication and mobile computing, and emphasizes the analysis and design of network architectures in support of mobility related services. It involves intensive critical thinking practices, programming, and hands-on experiments.


3 Units

SOFTWARE ENGINEERING

Computer Science 476

This course introduces concepts and techniques relevant to the production of large software systems. Students are taught a programming method based on the recognition and description of useful abstractions. Topics include: modularity; specification; data abstraction; object modeling; design patterns; and testing.


3 Units

WEB SERVER AND UNIX ADMINISTRATION

Computer Science 481

This course is intended to introduce students to Web Server software and UNIX and UNIX-like operating systems from the perspective of the System Administratior. Linux, the fastest growing operating system, will be studied in detail, together with the Apache web server. Web server configuration will be studied, including optimization, security issues and vertual server administration. Additional topics will include shell programming, system monitoring, file systems and the X Windows GUI. This course will focus on common system administration duties on the Linux platform. Students will acquire competency in using shell programming skills to automate the maintenance of server activity. Emphasis will be placed on using Linux as an Internet server.


3 Units

WEB DATABASE DEVELOPMENT

Computer Science 482

This course will introduce students to database applications using MySql databases on a UNIX platform. Topics will include SQL; creating, accessing and updating server-side databases; a variety of database-to-web interface tools. Transactions with other database products via CGI scripting will also be considered.


1-12 Units

INTERNSHIP IN COMPUTER SCIENCE

Computer Science 493

S/NC grade basis only.


1-3 Units

INDEPENDENT STUDY IN COMPUTER SCIENCE

Computer Science 498

Study of a selected topic or topics under the direction of a faculty member. Repeatable. Department Consent required.


1-3 Units

INDEPENDENT STUDY - UNDERGRADUATE RESEARCH

Computer Science 498R

Study of a selected topic or topics under the direction of a faculty member. Repeatable. Department Consent required.

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